Prototype Release | 23/07/2022
Hey there all of you wondaful people! Just wanted to cover a few things / say a few words.
Starting off with the most obvious, the fact that this was made in ten days. This was a decision made from the start, unfortunately most of those days were spent in a heatwave, which slowed the project down quite a bit. I still managed to get the groundwork done though, so it was more of a success rather than a failure.
There were some things I wish I could've done, like adding side quests and more turn-based battle stuff, but at least I got most of the stuff I wanted to get done, done.
I would've hoped things more polished too, most icons are just light/dark blue boxes, so if you see any of them don't mind it. Please also don't be afraid to point out bugs in the comments, might even make a GitHub repository to make reports easier, but who knows.
Thank you for reading this! I'm sure we will meet again.
Files
Shapes in Peril (10 Day Prototype)
The seven deadly sins are here to play...
More posts
- Shapes In Soundtrack | 01/10/2022Oct 01, 2022
- *beep* *beep* Is This Thing On!? | 20/07/2022Jul 20, 2022
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